top of page
necaramunse

Ttw Interior Lighting Overhaul



To me everything was fine before adding "JiP-CC&C" but even after removed it I wasn't able to use Interior Lightning, Vault22 flora and TTW interior project together but no problem with Flashlight NVSE.


Plumjuice: I don't know enough to say that the problem is TTW-specific, just that the problem only occurs for me when TTW is installed. It's most likely a problem with Mod Organizer which TTW is bringing out. My experience with Mod Organizer has been that for every two big problems it solves, it adds one small problem.TJ: I don't think that whatever was happening was as simple as incorrect installation of UI mods. I had all my UI mods installed through FOMM into the Data directory, independent of Mod Organizer, and I had no problems when TTW wasn't active in Mod Organizer. I could play normal New Vegas with JIP CC&C, FlashlightNVSE, and NVInteriors, but as soon as I included TTW, boom - crash. Even now, after implementing my solution from the first post, if I mark any BSA that isn't vanilla New Vegas or super-simple asset overrides, FalloutNV.exe crashes immediately. It is incredibly odd to me that giving Mod Organizer archive-priority control over, say, CaliberX.bsa causes a crash if and only if JIP Companions, TTW, and a mod which modifies interiors are also active.Manos: Thank you for commenting. It's good to know that the problem is reproducible and not just one person screwing something up.




ttw interior lighting overhaul



Borderlands Inspired Numeric Damage: Causes save bloat due to not destructing its strings. Also can be very performance intensive due to constantly-running scripts and has a bug that can cause NPCs to teleport directly to you upon entering an interior.


Any AI mods: AI mods generally just edit gamesettings, which can both break set scenes (such as the vault in Dead Money and saving the Goodsprings settler in the tutorial mission) and make combat more frustrating than realistic. Enemies can sometimes detect you the second you enter an interior, so they will all rush you at the entrance.


NV Interiors Project: Causes save bloat due to the large amount of havok-enabled items that all have their individual positions stored on the save when you enter an interior. Use NV Interiors Remastered instead.


2ff7e9595c


2 views0 comments

Recent Posts

See All

Comments


bottom of page